Six Hundred Feet Under
Created in a week for Godot Wild Jam #45, "Underground"
I'm including HTML5 playable-in-browser version for convenience, but it's strongly recommended you download the build and play locally.
Also if you're playing in browser, the game uses 1920x1080 as default resolution, which may be too much for some screens - in this case, adjust zoom level in your browser, usually it's hold "Ctrl" and scroll mouse wheel (or use "+" / "-" keys)
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In this game you are a mine owner, building and developing a gems stones mine in the mountains, digging deeper and deeper in search of priceless treasures hidden underground.
- Randomly generated mountain - each playthrough is different
- Luck and strategy: Dig tunnels, survey rocks, build supports and manage your workers
- Encounter story events and make choices, impacting the gameplay
- Success or fail in your quest for a fortune
Disclaimer: just in case - you're playing as a bad guy in this game. Greed, violence and slavery is bad, don't do this in real life, folks
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | Romitas |
Genre | Strategy |
Tags | Atmospheric, Hex Based, Meaningful Choices, Procedural Generation, Singleplayer, Tycoon |
Comments
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great game - i liked the story, i liked the resource management, and the setbacks.
Great game! It's beautiful, has a dynamic gameplay, the music goes super along with the theme, nice story... Really nice! Congrats!
Thank you!